Blog

OpenFL 1.4 Release

We have a brand-new OpenFL (and kin) release for you today. If you have already updated to Haxe 3.1.3, this resolves some C++ incompatibilities that were introduced. Read more

April 22, 2014 | View Comments

Flash AND HTML5, Unicorns Exist!

A few days ago, Mochi Media announced that it was shutting its doors, and shutting down its services by the end of the month. This week, GDC began, but there was no Flash Gaming Summit -- a long-running event of five years. Although some believe Mochi Media to be an isolated case, others are calling it the "canary in the coal mine," signaling the end of "the era of Flash web gaming." Read more

March 18, 2014 | View Comments

New Releases of Haxe and OpenFL

A new version of Haxe has been released! Read more

March 4, 2014 | View Comments

New Year, New OpenFL

It may seem like an awkward time to talk about the new year, "It's nearly spring!", you might say. You are right! We have been quite busy, and although the blog has remained silent, we assure you that the wait has been worth it. Read more

February 26, 2014 | View Comments

Free SWF Library

Thanks to the OpenFL & Tizen partnership, for a limited time, we are able to offer a free version of the SWF library. This is not compatible with HTML5, but does support native platforms, so you can leverage SWF assets in your native desktop and mobile applications, while this offer is still available. Read more

December 21, 2013 | View Comments