The ImageData interface represents the underlying pixel data of an area of a canvas element. It is created using the ImageData() constructor or creator methods on the CanvasRenderingContext2D object associated with a canvas: createImageData() and getImageData(). It can also be used to set a part of the canvas by using putImageData().

Documentation ImageData by Mozilla Contributors, licensed under CC-BY-SA 2.5.

See:

Constructor

new (data:Uint8ClampedArray, sw:Int, ?sh:Int)

new (sw:Int, sh:Int)

Throws:

null

DOMError

Variables

read onlydata:Uint8ClampedArray

Is a Uint8ClampedArray representing a one-dimensional array containing the data in the RGBA order, with integer values between 0 and 255 (included).

read onlyheight:Int

Is an unsigned long representing the actual height, in pixels, of the ImageData.

read onlywidth:Int

Is an unsigned long representing the actual width, in pixels, of the ImageData.