Constructor

new (id:Int = 0, x:Float = 0, y:Float = 0, scaleX:Float = 1, scaleY:Float = 1, rotation:Float = 0)

Variables

read onlyalpha:Float

read onlywrite onlycolorTransform:ColorTransform

read onlyid:Int

read onlymatrix:Matrix

read onlyoriginX:Float

read onlyoriginY:Float

read onlyparent:Tilemap

read onlywrite onlyrotation:Float

read onlywrite onlyscaleX:Float

read onlywrite onlyscaleY:Float

read onlyshader:Shader

read onlytileset:Tileset

read onlyvisible:Bool

read onlywrite onlyx:Float

read onlywrite onlyy:Float

Methods