The SharedObject class is used to read and store limited amounts of data on a user's computer or on a server. Shared objects offer real-time data sharing between multiple client SWF files and objects that are persistent on the local computer or remote server. Local shared objects are similar to browser cookies and remote shared objects are similar to real-time data transfer devices. To use remote shared objects, you need Adobe Flash Media Server.
The SharedObjectFlushStatus class provides values for the code returned
from a call to the
The URLLoader class downloads data from a URL as text, binary data, or URL-encoded variables. It is useful for downloading text files, XML, or other information to be used in a dynamic, data-driven application.
The URLLoaderDataFormat class provides values that specify how downloaded data is received.
The URLRequest class captures all of the information in a single HTTP
request. URLRequest objects are passed to the
A URLRequestHeader object encapsulates a single HTTP request header and
consists of a name/value pair. URLRequestHeader objects are used in the
The URLRequestMethod class provides values that specify whether the
URLRequest object should use the
The URLVariables class allows you to transfer variables between an
application and a server. Use URLVariables objects with methods of the
URLLoader class, with the