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Class TileArray

Hierarchy

  • TileArray

Index

Constructors

constructor

Properties

alpha

alpha: number

id

id: number

length

length: number

position

position: number

shader

shader: Shader

tileset

tileset: Tileset

visible

visible: boolean

Methods

getColorTransform

getMatrix

getRect

setColorTransform

  • setColorTransform(redMultiplier: number, greenMultiplier: number, blueMultiplier: number, alphaMultiplier: number, redOffset: number, greenOffset: number, blueOffset: number, alphaOffset: number): void
  • Parameters

    • redMultiplier: number
    • greenMultiplier: number
    • blueMultiplier: number
    • alphaMultiplier: number
    • redOffset: number
    • greenOffset: number
    • blueOffset: number
    • alphaOffset: number

    Returns void

setMatrix

  • setMatrix(a: number, b: number, c: number, d: number, tx: number, ty: number): void

setRect

  • setRect(x: number, y: number, width: number, height: number): void

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