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Targets

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OpenFL can target any platform supported by Lime, including these big ones (and quite a few more):

Native C++ apps

A number of operating systems are supported.

  • Windows
  • macOS
  • Linux
  • Android
  • iOS

HTML5

Compile to HTML5 for the web, or create an Electron application.

Virtual Machines

Some cross-platform virtual machines are supported too.

  • HashLink
  • Neko
  • Adobe AIR

For more information on all of the available targets, read more in the Lime documentation:

  • Targets (Lime)
  • Introduction
  • Haxelib
    • Documentation
      • Core Architecture
      • Project Files
      • Targets
      • Tools
    • Books
      • OpenFL Developer's Guide
      • ActionScript 3.0 Conversion Guide
      • Videojuegos Multiplataforma con OpenFL
    • Tutorials
    • API
  • NPM
    • Getting Started
    • Tutorials
      • Displaying a Bitmap
      • Adding Animation
      • Handling Mouse Events
    • API Reference

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