Introducing the HXP Project

A long time ago, Haxe enabled support for targeting multiple target languages (such as JavaScript and C++) while a cross-platform framework enabled support for multiple target platforms (such as Windows and Linux). Read more

September 28, 2018

Starling Now Available on NPM

OpenFL 7.1 and Lime 6.1 are now available on Haxelib and NPM! Read more

February 8, 2018

OpenFL 7.0 Release

We have been hard at work preparing our seventh major release, but in addition to the ordinary improvements and refinements, this release opens up an entirely new way to use OpenFL. Read more

January 16, 2018

OpenFL 6.0 is Now Available!

We are pleased to announce that OpenFL 6.0 is available, including new features and fixes to continue to support single-source, cross-platform development support for web, mobile, desktop and other platforms! Read more

August 3, 2017

Using the Improved OpenGL Bindings in Lime 4

Lime 4 has been released, and among other changes, we have improved our support for OpenGL! Read more

March 15, 2017

Runtime SWF Support in OpenFL 4.9

OpenFL 4.9 is out, and the big new feature (among many other improvements) is support for runtime SWF-based assets on HTML5 or native targets. Read more

March 15, 2017