OpenFL 6.0 is Now Available!

We are pleased to announce that OpenFL 6.0 is available, including new features and fixes to continue to support single-source, cross-platform development support for web, mobile, desktop and other platforms! Read more

August 3, 2017

Using the Improved OpenGL Bindings in Lime 4

Lime 4 has been released, and among other changes, we have improved our support for OpenGL! Read more

March 15, 2017

Runtime SWF Support in OpenFL 4.9

OpenFL 4.9 is out, and the big new feature (among many other improvements) is support for runtime SWF-based assets on HTML5 or native targets. Read more

March 15, 2017

OpenFL 4.7 and Lime 3.7 Released

New versions of OpenFL and Lime are available! Read more

January 24, 2017

Upcoming Changes to How We Name Versions

We have been receiving feedback that upgrading from old OpenFL releases to a current release can be difficult. Read more

January 20, 2017

Updated OpenFL and Lime Releases

We have new releases of OpenFL and Lime available! Read more

January 17, 2017