Custom Shaders, AudioSource and More – OpenFL (4.3.0) and Lime (3.3.0) Released

Okay kids! Read more

October 11, 2016

OpenFL 4.2 and Lime 3.2 Released

New versions of OpenFL (4.2.0) and Lime (3.2.1) are now available on haxelib. Read more

September 20, 2016

OpenFL 4.1 and Lime 3.1 are Now Available

OpenFL 4.1 and Lime 3.1 have just been released! Read more

August 29, 2016

Developer Spotlight: David Elahee

Today in the Developer Spotlight, we chat with David Elahee, the creator of Double Kick Heroes, a rhythm metal shooter… with zombies… and Cadillacs. Read more

August 26, 2016

OpenFL 4 is Live

The next, latest, greatest version of OpenFL is here—OpenFL 4. We invite you to update using haxelib upgrade or by following the directions on the download page! Read more

July 11, 2016

Winter Update

Hearts warm with Thanksgiving, allow us to take a moment and thank all of our Patreon contributors, every code contribution, the fellowship of friends and developers on Slack and our community forums. There is a brand new release of Lime and OpenFL for you. Thank you for making this a great place to build software together! Read more

December 7, 2015